These lines import the necessary modules: pygame
for game development and random
for generating random numbers.
import pygame import random |
This initializes the pygame library.
# Initialize pygame pygame.init() |
These are constants defining the dimensions of the game window (WIDTH
and HEIGHT
), frames per second (FPS
), colors (BLACK
and WHITE
), and dimensions/speed of the player character and falling balls.
# Constants WIDTH, HEIGHT = 800, 600 FPS = 60 BLACK = (0, 0, 0) WHITE = (255, 255, 255) BALL_RADIUS = 10 PLAYER_WIDTH = 100 PLAYER_HEIGHT = 20 PLAYER_SPEED = 5 |
This is a list of colors that will be randomly assigned to the player character and falling balls.
# Define colors COLORS = [(255, 0, 0), (0, 255, 0), (0, 0, 255), (255, 255, 0), (255, 165, 0), (128, 0, 128), (255, 192, 203), (0, 128, 0)] |
This creates the game window with the specified width and height, and sets the window caption.
# Create the display window screen = pygame.display.set_mode((WIDTH, HEIGHT)) pygame.display.set_caption(“Catch The Color Game”) |